Immersive
Storytelling
Why?
For a school project
When?
2nd year (2021)
For this assignment we had to provide insight into life in a future city around the year 2050 within a chosen theme. In such a way that the influence of trends and technology within that theme on the quality of life, resilience and sustainability of cities in the longer term becomes playable and understandable at an individual level in the form of a story-driven game.
Our group had chosen the theme "Spirituality and mental/physical health".
For this project, I was the one who made the official game trailer.